Defensive Stance
Warrior · Protection · changed
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Classic Era 1.15.9.69722
Defensive Stance
Instant1 sec cooldown
Requires Warrior
Requires level 10
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
Forever Beta 1.60.1.69893
Defensive Stance
Instant1 sec cooldown
Requires Warrior
Requires level 10
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Description | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated. | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%. |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69893 |
|---|---|---|
| Raw Description | A defensive combat stance. Decreases damage taken by $7376s1% and damage caused by $7376s2%. Increases threat generated. | A defensive combat stance. Decreases damage taken by $7376s1% and damage caused by $7376s2%. Increases all threat generated by $?a12792[${($7376s3+100)*($12792s1/100+1)-100)}.1%][$7376s3%]. |
Also changed: Effects. See the section for it on this page.
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 6 | 36 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
