Beta 17 Sept · Launch 4 Nov 2026
ForeverDiffLive 1.60.1.69913
New itemsNew spellsTalent calculatorQuestsDungeonsZonesClassesRacesItem setsForever facts

Enchant Chest - Minor Absorption

Enchanting · changed
Contribute proof

Upload a screenshot from the Forever beta showing this item's tooltip; three uploads per claim are reviewed

Classic Era 1.15.9.69722
Enchant Chest - Minor Absorption
5 sec cast
Requires Miscellaneous, Cloth, Leather, Mail, Plate
Reagents: Strange Dust (2), Lesser Magic Essence
Tools: Runed Copper Rod
Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption.
Forever Beta 1.60.1.69913
Enchant Chest - Minor Absorption
5 sec cast
Requires Miscellaneous, Cloth, Leather, Mail, Plate
Reagents: Lesser Magic Essence
Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
DescriptionEnchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption.Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.
ItemsEnchant Chest - Minor Absorption
ReagentsStrange Dust, Lesser Magic EssenceLesser Magic Essence
ToolsRuned Copper Rod
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
Raw DescriptionEnchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption.Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
1530

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Items with this effect

Reagents

Report a bug

On /. No account, no email address, nothing kept about you — just what went wrong. Please do not include anything personal.

0/1000