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Curse of Recklessness

Rank 2 · Warlock · Affliction · changed
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Classic Era 1.15.9.69722
Curse of Recklessness
Rank 2
60 Mana30 yd range
Instant
Requires Warlock
Requires level 28
Curses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Forever Beta 1.60.1.69913
Curse of Recklessness
Rank 2
60 Mana30 yd range
Instant
Requires Warlock
Requires level 28
Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
Aura DescriptionIncreases melee attack power by 45 and decreases armor by 290. Target will not flee and will ignore Fear and Horror effects.Decreases armor by 285. Target will not flee and will ignore Fear and Horror effects.
DescriptionCurses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Forever Beta 1.60.1.69913
Raw DescriptionCurses the target with recklessness, increasing melee attack power by $s1 but reducing armor by $s2 for $d. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Curses the target with recklessness, reducing the target's armor by $s2 for $d. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Also changed: Effects. See the section for it on this page.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16445
2622-285
36920

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Aura text

Decreases armor by 285. Target will not flee and will ignore Fear and Horror effects.

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