Flametongue Weapon
Rank 1 · Shaman · Enhancement · changed
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Classic Era 1.15.9.69722
Flametongue Weapon
Rank 1
30 Mana
Instant
Requires Shaman
Requires level 10
Requires Melee Weapon
Imbue the Shaman's weapon with fire. Each hit causes 5.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
Anniversary (TBC) 2.5.6.69795
Flametongue Weapon
Rank 1
30 Mana
Instant
Requires Shaman
Requires level 10
Requires Melee Weapon
Imbue the Shaman's weapon with fire. Each hit causes 5.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes.
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Anniversary (TBC) 2.5.6.69795 |
|---|---|---|
| Description | Imbue the Shaman's weapon with fire. Each hit causes 5.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | Imbue the Shaman's weapon with fire. Each hit causes 5.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes. |
| Max Level | 0 | 16 |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Anniversary (TBC) 2.5.6.69795 |
|---|---|---|
| Raw Description | Imbue the Shaman's weapon with fire. Each hit causes $/77;8026m1 to $/25;8026M1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. | Imbue the Shaman's weapon with fire. Each hit causes $/77;8026m1 to $/25;8026M1 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes. |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 54 | 1800 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
