Eviscerate
Rank 6 · Rogue · Assassination · changed
Upload a screenshot from the Forever beta showing this item's tooltip; three uploads per claim are reviewed
Classic Era 1.15.9.69722
Eviscerate
Rank 6
35 EnergyMelee Range
Instant
Requires Rogue
Requires level 40
Requires Melee Weapon
Finishing move that causes damage per combo point, increased by Attack Power:
1 point : 99-143 damage
2 points: 176-220 damage
3 points: 253-297 damage
4 points: 330-374 damage
5 points: 407-451 damage
Forever Beta 1.60.1.69913
Eviscerate
Rank 6
35 EnergyMelee Range
Instant
Requires Rogue
Requires level 40
Requires Melee Weapon
Finishing move that causes damage per combo point, increased by Attack Power:
1 point : 93-137 damage
2 points: 164-208 damage
3 points: 235-279 damage
4 points: 306-350 damage
5 points: 377-421 damage
What changed from Classic Era 1.15.9.69722
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Description | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damage | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage |
Technical fields (1)
Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.
| Field | Classic Era 1.15.9.69722 | Forever Beta 1.60.1.69913 |
|---|---|---|
| Raw Description | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damage | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ${$m1+(1*$b1*$<mult>)}-${$M1+(1*$b1*$<mult>)} damage 2 points: ${$m1+(2*$b1*$<mult>)}-${$M1+(2*$b1*$<mult>)} damage 3 points: ${$m1+(3*$b1*$<mult>)}-${$M1+(3*$b1*$<mult>)} damage 4 points: ${$m1+(4*$b1*$<mult>)}-${$M1+(4*$b1*$<mult>)} damage 5 points: ${$m1+(5*$b1*$<mult>)}-${$M1+(5*$b1*$<mult>)} damage |
Effects
| # | Effect | Aura | Value | Period | Radius | Chain | Trigger |
|---|---|---|---|---|---|---|---|
| 1 | 2 | 22 – 66 | |||||
| 2 | 3 | 0 |
Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.
