Beta 17 Sept · Launch 4 Nov 2026
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Rip

Rank 3 · Druid · Feral Combat · changed
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Classic Era 1.15.9.69722
Rip
Rank 3
30 EnergyMelee Range
Instant
Requires Druid
Requires level 36
Requires Cat Form
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.
Anniversary (TBC) 2.5.6.69795
Rip
Rank 3
30 EnergyMelee Range
Instant
Requires Druid
Requires level 36
Requires Cat Form
Finishing move that causes damage over time. Damage increases per combo point and by your attack power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.

What changed from Classic Era 1.15.9.69722

FieldClassic Era 1.15.9.69722Anniversary (TBC) 2.5.6.69795
DescriptionFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your attack power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.
Technical fields (1)

Bitmasks, expansion numbers and the client's own unnamed columns. They changed, and nothing a player sees changed with them.

FieldClassic Era 1.15.9.69722Anniversary (TBC) 2.5.6.69795
Raw DescriptionFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : ${$<ticks>*$<mult>*($m1+$b1)} damage over $d. 2 points: ${$<ticks>*$<mult>*($m1+2*$b1)} damage over $d. 3 points: ${$<ticks>*$<mult>*($m1+3*$b1)} damage over $d. 4 points: ${$<ticks>*$<mult>*($m1+4*$b1)} damage over $d. 5 points: ${$<ticks>*$<mult>*($m1+5*$b1)} damage over $d.Finishing move that causes damage over time. Damage increases per combo point and by your attack power: 1 point : 90 damage over $d. 2 points: 144 damage over $d. 3 points: 198 damage over $d. 4 points: 252 damage over $d. 5 points: 306 damage over $d.

Effects

#EffectAuraValuePeriodRadiusChainTrigger
16362 s

Effect and aura numbers are the client's enum ids; values follow the vanilla base-points-plus-die-sides rule with level scaling at the spell's max level.

Aura text

Bleed damage every 2 seconds.

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